In chapter I, “Backward design”, we firstly find an explanation of ‘Why backward is best’ and it is because of the consideration of understanding. It means we have to have a different point of view in front of our student’s conception, and how they will perform in a lesson (from results-focused to content-focused design). This conception will impact our students and how they will learn, for the reason that we will include in our design more “why” and “what for” to avoid confusing instructions or frustrating lessons, where or students do not learn anything. A bigger insight, from teachers when planning, has to be done, in order to get deeper purposes, facilitating the understanding process in students.
Another concept is ‘The twin sins of traditional design’, which is the lack of a strong design. The first sin is ‘hands-on without being minds-on’, tasks that do not take students anywhere (non-sense activities), it has no clear ideas neither achievement of learning. The second one is ‘coverage’, a teacher going through notes the entire class hour, decreasing the chances of learning experience.
Going forward, we have ‘The three stages of backward design’, which include ‘Stage 1: Identify desired results’. This stage is about expectations, purposes, or what we want to get with a backward design, making clearness more important. ‘Stage 2: Determine acceptable evidence’ is the collected information in a unit that is used to consider how much understanding our students have. ‘Stage 3: Plan learning experiences and instruction’. The third stage states that with the results (evidence of understanding), we can consider the most suitable tasks to be showed in class.
